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Technical Artist

Technical Artist
Kuala Lumpur   KL City
Full Time   IT / Software

Post12 Jan2021
Expiry11 Feb2021

Job Information

Position : Technical Artist
Company : PlayStation
Contract : Full Time

Salary : Undisclose

Location : KL City, Kuala Lumpur
Postcode : 53100

Posting Date : 12 Jan 2021
Closing Date : 11 Feb 2021

Academic Qualification :
Language Requirement : No

Job Description

Job Responsibility
  • Understanding and maintaining project pipelines.
  • Learning and supporting varying client working environments, assets, and tools.
  • Writing, maintaining and customizing internal tools for production team.
  • Solving problems in pipeline and for individuals on as-needed basis.
  • Building and maintaining technical documentation.

Job Requirements
  • BS degree in Computer Science, Engineering, Graphic Art, or a related field, or equivalent experience.
  • At least 3+ years in a branch of visual effects (film, game dev, tv, etc).
  • Excellent knowledge of Maya and experience developing Maya tools in Python.
  • Excellent troubleshooting skills and the ability to creatively problem solve.
  • PyQt/PySide experience.
  • Knowledge of or experience with game engines such as Unreal, Unity, or proprietary engines.

Nice to Have:

  • General knowledge of Maya rigging.
  • Experience with programming languages, especially C++.
  • Experience developing or maintaining system environments.
  • Experiencing developing or maintaining project pipeline tools.
  • Experience with perforce and/or git.
  • Experience with project management and tracking software (such as Shotgun and Jira).

Job Benifits
  • EPF

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